Wireframe Shader DirectX 11 unity asset download
Support | Docs | Follow Regular wireframe shaders are not very appealing to the eye. Meet Wireframe Shader DirectX 11! This package provides easy to use wireframe shaders with high flexibility.PBR - Physically based wireframe rendering enables you to adjust
- Model code
- 46471
Description & specifications
Support | Docs | Follow
Regular wireframe shaders are not very appealing to the eye. Meet Wireframe Shader DirectX 11! This package provides easy to use wireframe shaders with high flexibility.
PBR - Physically based wireframe rendering enables you to adjust emissive, metallic and smoothness properties independently of the surface.
Glow - Add a bleeding/glowing/shadow effect radiating from the wires.
Barycentric Texturing - Design your custom wire with a [width]-by-1 texture where the alpha channel is used to blend with the surface.
More Features:
??? Quad mesh models
??? Anti-aliasing
??? Fade in/out the wireframe
??? Mask parts of the wireframe
??? Invert the wireframe
??? Wire corner smoothing
??? All standard rendering modes
??? Additive & multiplicative rendering modes
This package includes:
??? Wireframe shaders:
??????- Standard
??????- Bumped Diffuse
??????- Unlit
??????- Projector
??? Demo scene
??? Source code
??? Documentation
Supports:
??? Shader Model 4+
??? Projectors
??? Quad Meshes
??? DX11+, Vulkan, PS4/XB1
??? OpenGL 3.2+, OpenGL ES 3.1+AEP
Does not support DX9, WinPhone, OpenGL ES 2.0-3.1 and Metal
Don?t hesitate to show me when you do something cool with it!
GET FREE UE4 ASSETS WRITE QUMP13@GMAIL.COM
GET FREE UE4 ASSETS WRITE QUMP13@GMAIL.COM