VR Levitate Objects download unreal engine 4 assets
This project extends the basic VR project with the ability to levitate objects. Both hands can be used seperately. In the blueprint you can modify the variables to make it a precise levitation that moves only one object slowly or you can set it to have a huge
- Model code
- 47821
Description & specifications
This project extends the basic VR project with the ability to levitate objects. Both hands can be used seperately. In the blueprint you can modify the variables to make it a precise levitation that moves only one object slowly or you can set it to have a huge range and great force.
Test video :
My assets:
Technical Details
Input:
- Grab (Trigger) (Selecting targets/stop levitation)
- Thumb Axis Y (Pull close / push away)
Variables:
- LevTargetMeshEnabled: Enables the mesh that helps targeting in targeting state. (Change the mesh however you want)
- LevParticleEnabled: Enables the mesh that helps targeting in levitation state.
- LevMaxObjects: Maximum number of objects you can levitate
- LevTargetingRange: The maximum range of targeting objects.
- LevTargetPrecision: The radius of the targeting sphere
- LevOffsetRange: The randomly generated relative positions range
- LevForceMult: The multiplier of the force thats applied during levitations.
- MinLevDist: Minimum range of levitation
- MaxLevDist: Maximum range of levitation
- LevDistSpeed: Speed of pulling the objects closer/push the objects away
Network Replicated: No
Supported Development Platforms: Oculus
Supported Target Build Platforms: Oculus
Please feel free to ask any questions on my support discord:
Support forum: