Tower Defense Starter Kit download unreal engine 4 assets
**NEW FEATURES (v2.20)** Change Log Support Thread Preview Video [v1.0 Edition] Tutorials/Concept Overviews ??? Multiple types of AI Wave Spawning systems, with support for both Endless waves & repeating wave cycles with escalating difficulties??? Tower
- Model code
- 47945
Description & specifications
**NEW FEATURES (v2.20)**
Change Log
Support Thread
Preview Video [v1.0 Edition]
Tutorials/Concept Overviews
??? Multiple types of AI Wave Spawning systems, with support for both Endless waves & repeating wave cycles with escalating difficulties
??? Towers: Machine Gun, Shockwave, Laser, Tesla, Sniper, Artillery, Boost, & Mining Tower
??? Enemy AI: Tank, Healer, Rusher, Ranged, & Tower Disabler
??? Tower Abilities: Overdrive & Repair
??? Global Abilities: Airstrike, Tower Guardians, Proximity Mines, & Regen Field
??? Branching Upgrade Paths for Towers
??? Special Waves that spawn Bosses at the end
??? Grid Generators with drag & drop support to create grid cells for tower placement
??? Main menu with level selection & persistent map unlocks across multiple sessions
??? Loadout menu for selecting towers & global abilities at mission start
??? Supports spline-based multi-lane paths & navmesh-based pathfinding
Technical Details
??? Modular components are employed throughout the toolkit to handle special functionalities & aid in the creation of new variations to existing entities with minimal coupling.
??? The Wave Manager allows complete customization of waves through parameters including Enemy Type, Number Of Units, Spawn Point, Spawn Delay, etc.
??? AI Spawn Points support precached & runtime generation of randomized spawning locations.
??? Event-driven logic used predominantly over continuously ticking services for HUD updates.
??? All information pertaining to the towers & abilities are displayed dynamically using a data-driven approach, thus eliminating the need for manual HUD modifications when adding/removing towers.
Intended Platform: Windows