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Side Scroller Shooter Kit download unreal engine 4 assets

Trailer: youtu.be/Fm8yzCKy3JQ Demo level gameplay: youtu.be/Ezl1hk762jk Features level: youtu.be/dMFhNfkLmH4 Example campaign: youtu.be/oCNx1CHWxlc Changing character mesh tutorial: Zombie AI tutorial: DENT (destructable system) integration demo: Link Add new

Model code
48302
5.00 USD
ABOUT THIS MODEL

Description & specifications

Trailer: youtu.be/Fm8yzCKy3JQ

Demo level gameplay: youtu.be/Ezl1hk762jk

Features level: youtu.be/dMFhNfkLmH4

Example campaign: youtu.be/oCNx1CHWxlc

Changing character mesh tutorial:

Zombie AI tutorial:

DENT (destructable system) integration demo: Link

Add new level tutorial: Link

Discord: Link


Side scroller shooter kit serves as a base for side scroller game. Its a 100% blueprint project, with documentation and notes inside blueprints. It contains advanced mechanics like cover system and robust AI.


Major features:

??? cover system for player and AI

??? human AI

??? quick time events system

??? ladder and ledge climbing

??? stealth kill

??? melee attacks for player and AI

??? depth aiming

??? pathnode animation system for AI

??? UI (health, ammo, type of weapon)

??? main menu - (select level, persistent options)

Read More

Technical Details

Documentation

Forum Thread


Other features:

Movement:

??? Movement

??? Crouching

??? Sprinting

??? Jumping

??? Slide

??? Vault for player and AI

??? Side kick attack for player and AI

Gameplay and others:

- Orienting character based on mouse position

- 3D crosshair

- 2D aiming adjustable on mouse movement

- Shooting

- Guns - assault rifle, pistol, shotgun, silenced pistol

- Weapons change

- Turret

- Objects reacting to certain type of weapon

- Simple checkpoint system

- Launchpad

- Pickable items - (health, ammo)

- Elevator

- Pathnode animation system for human AI

- Gamepad support for gameplay

- Save game framework

- Pause menu

- Laser sight

- Dynamic camera system

- Flying bot enemy

- Spawn drop component

- Loot objects

- Player noise system

- Exploding barrel

- Button panel with IK targeting

- Physical material which make noise and alert enemies

- Enemies are able to alarm each other

- Destroyable cover points and vault for AI

- Shield for enemies with autoregenerated health

- Surveillance camera

- Dynamic input change


Some sounds might come from

e-mail: side.scroller.