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Shooter Gun System download unreal engine 4 assets

Demo video Playable demo Instructions video Support thread/Change logs -Procedural ADS aligning-No ADS anims required-Gun assembly system with rails, parts onto parts, collision detection, etc-Procedural IKs for arms-True 1st person/3rd person-Character w

Model code
49636
5.00 USD
ABOUT THIS MODEL

Description & specifications

Demo video

Playable demo

Instructions video

Support thread/Change logs


-Procedural ADS aligning


-No ADS anims required


-Gun assembly system with rails, parts onto parts, collision detection, etc


-Procedural IKs for arms


-True 1st person/3rd person


-Character with no invisible or separated parts (only one mesh)


-Only one set of anims for all views


-Reload while aiming and reload not aiming with only one anim sequence


-Fire while aiming and fire not aiming with only one anim sequence


-Replicated


-Configurable recoil, spread, dynamic crosshair, projectile or line-trace fire, etc


-Fire modes logic: Safe, Semi-Auto, Burst and Auto modes


-Loaded/unloaded reloads

Technical Details

Features:

-30 Blueprints

2 Skeletal Meshes (LODs:0):

-Main rifle mesh (receiver, grip, stock and barrel. Other parts are modeled as separated meshes). Triangles: 9,292. Vertices: 9,946

-Rear flippable iron sight. Triangles: 816. Vertices: 882

11 Static Meshes (LODs:0):

-Optics dot sight, Front iron sight, Magazine, Muzzle break, Handguard, Silencer, DemoCantedRail, DemoPistol, DemoOptic, DemoSilencer, DemoOptic

-Triangles: between 12- 3990; Vertices: between 24 - 4015

Master Materials: 9

Material Instances: 31

Textures: 28

-Main Gun Mesh: 4096x4096

Attachments:

-Sizes from 512x512 to 2048x2048 depending on the attachment

Animation Sequences: 

-1st person SK_Mannequin_Arms: 15 (8 for the example rifle and 7 for the example pistol)


Input: Mouse/Keyboard

Network Replicated: Yes

Supported Development Platforms: Tested only on Windows Desktop

Supported Target Build Platforms: Windows Desktop

Important/Additional Notes:

-Made for the Epics SK_Mannequin skeleton. Other skeletons can work if they are compatible

-Gun must be attached to any socket in the HAND_R bone

-Camera must be within reach of the arms for the sights alignment to work

-Doesnt include sounds