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RealToon unity asset download

Supported RP/SRP:*Built-In/Standard Rendering Pipeline.*Lightweight/Universal Rendering Pipeline.*High Definition Rendering Pipeline.An AAA Anime/Toon Shader to make your characters & objects to look as close to real Anime/Cartoon.Anime/Toon/Cel shading s

Model code
45510
5.00 USD
ABOUT THIS MODEL

Description & specifications

Supported RP/SRP:
*Built-In/Standard Rendering Pipeline.
*Lightweight/Universal Rendering Pipeline.
*High Definition Rendering Pipeline.


An AAA Anime/Toon Shader to make your characters & objects to look as close to real Anime/Cartoon.

Anime/Toon/Cel shading shader.
(For Games, Film/Animations & Illustrations/Arts)


- The first Anime/Toon/Cel shader to fully support unitys HDRP
and DXR/Ray Tracing.
- Supports Unity version 5, 2017, 2018, 2019, 2020, 2021 and future unity versions.
- (PC,Mac & Linux), Mobile & Consoles (Nintendo Switch and Xbox).
- PlayStation (RealToon URP and RealToon HDRP).
- It is Fully Multi-Lighting.
- Use it with or without Real-Time Shadow.

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Features:

- Smooth Object Normal:
*Smooth object normal for better or clean shading.

- Self Shadow:
*(Adjust size/threshold and hardness without using any texture map.)

- Normal Map:
*(For more details or override objects normal.)

- FReflection:
*(Use images/textures as reflection.)
*(Can also adjust the size and position.)
*(This is not a matcap style reflection or cubemap.)

- Outline:
*(Can change the Color and Width.)
*(With noise/distort outline for sketch style outline and dynamic.)
*(You can choose to use outline or without outline "for less drawcalls".)

- Gloss (Texture) (Custom Gloss):
*(Use images/textures as gloss.)
*(Can choose to follow light position & object rotation.)

- ShadowT (Texture):
*(Gradient or Flat based shadow/shade.)

- RealToon Refraction:
*Anime/cartoon style glass, ice, liquid, etc.

- Reduce Shadow:
*Reduce real-time shadow of an object - material without affecting other parts of an object.

- Lightmap Support. (RealToon URP)

- Fade Transparency with outline and transparent affects shadow.

- Vertex color support for Outline, Self Shadow & Smooth Object Normal features.

- Includes RealToon (Lite Version) shaders for mobile or lite type games.

- Includes RealToon (Tessellation Version) shaders.

- Includes RealToon (LWRP Version)
(Unity 2018 to latest unity version with LWRP V4.0.0 or latest.)

- Includes RealToon (URP Version)
(Unity 2019.3.0 to latest unity version with URP 7.1.1 or latest.)

- Includes RealToon (HDRP Version)
(Unity 2019.3.0 to latest unity version with HDRP 7.2.0 or latest.)

- RealToon URP and HDRP are SRP Batcher compatible.

- The Included RealToon HDRP version supports all lights (Spot, Point, directional and area lights (rect & tube).

- The included RealToon HDRP version has DXR/Ray Tracing too.
Supported Ray tracing:
(Reflection, Global Illumination, Shadows)

- HDRPs Recursive Rendering is supported.

- Includes effects like sobel outline.

- More...

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Other Features

- Use Directional Light and Point & Spot light or multiple lights at the same time without problem and maintaining that anime/cartoon style shadow color & brightness.

- Fully color shadow and maintain light falloff.

- Fog affect outline.

- Receive GI with flat/smooth shade & skylight/environment Light.

- Do baked/real-time reflection.

- Can use patterned textures for manga/comics like shadow.

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- You can use this in creating Anime/Cartoon film & Illustrations/arts.

- You can use this on your Character made in VRoid.

- You can use this in making VTuber works with or without real-time shadows.

- This can also be used in VRChat/VRC.

- Can also be use in 2D type games.

- Includes a simple tool/script Frame By Frame Rendering for animation & illustration/art use. *Renders frames to Image Sequence or PNG Sequence file.

- Includes a simple Custom Shadow Resolution tool/script for higher quality shadow.
(For Film/Animation & Illustration/Art use.)

GET FREE UE4 ASSETS WRITE QUMP13@GMAIL.COM

GET FREE UE4 ASSETS WRITE QUMP13@GMAIL.COM