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Point Clouds Morphing download unreal engine 4 assets

Preview Video: Watch now Executable PC Demo: Download Texture bake tutorial: Watch Point Clouds Morphing - smooth points transition from one figure to another. Points placed at the vertex coordinates. You can bake your custom form based on your static mesh.99

Model code
48989
5.00 USD
ABOUT THIS MODEL

Description & specifications

Preview Video: Watch now

Executable PC Demo: Download

Texture bake tutorial: Watch


Point Clouds Morphing - smooth points transition from one figure to another. Points placed at the vertex coordinates. You can bake your custom form based on your static mesh.


99% Calculation on GPU and very fast. No particle systems used. 100% blue print based. You can bake your own static mesh to cloud textures.

Maximum mesh coordinate size from -32767 to 32767


Features:

- 1 to 16384 points

- Bake system included

- Color, Opacity, Emissive power and Scale transitions are supported

- Blue print interface

- No external software required - only UE and your static mesh

- Wave zoom and position distortions additional effects

- Two demo maps

- Multi sections mesh is supported

Adjustable parameters:

- Points count

- Points size (advanced version)

- Show time

- Morph speed

- Point size

- BoundBox size

- Zoom wave

- Distortion

- Color with opacity, Emissive power, Scale


Update v1.2 info:

- fixed rendering issue on PlayStation4

- added advanced version with per cloud particle size transition. Now you can specify diffrent pariticle size per clouds

- added new demo map for advanced version

- minor shader optimization for basic version

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Technical Details

Number of Meshes: 10
Number of Textures: 8
Texture Resolution: 8 x 256x256
Number of Materials: 1
Number of Blueprints: 1
Documentation included: Yes
Do Materials derive from a Master Material with instances as variation: No
Engine Compatibility: 4.14.3, 4.15.1,4.16
Platforms Tested: Windows, PS4
Intended Platform: Windows, PS4, Xbox One
Documentation Included: Yes