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Dragon.IK Universal IK System download unreal engine 4 assets

The aim of this plugin is to save time and energy for giving a realistic and smooth IK solution for various types of animals using only simple animation Blueprints.The plugin aims to provide IK to different types of animals such asQuadrupeds : Wolves , horses

Model code
50651
5.00 USD
ABOUT THIS MODEL

Description & specifications

The aim of this plugin is to save time and energy for giving a realistic and smooth IK solution for various types of animals using only simple animation Blueprints.


The plugin aims to provide IK to different types of animals such as

  • Quadrupeds : Wolves , horses etc
  • Bipeds : T-Rex , birds , humans etc
  • Spiders : Multi-legged creatures such as spiders and scorpions etc
  • Snakes : Snakes & Worms etc
  • A universal aim/look-at solver that works on any kind of creature or character! [BRAND NEW FEATURE!]


DragonIK Demo Video


One stop link for documentation,tutorials and explanations :


Video tutorials :

Human (New tutorial)

Quadruped Tutorial (New tutorial)

Fixing floating feet problem [A commonly encountered issue]


Example Project Link (4.24) (Downloadable Github project with setup exampels) :


discord support channel :

[Contact me if having doubts or questions]

Technical Details

Features:

  • Provides foot and spine IK for animals of quadruped,biped,spider and snake types.
  • An advanced universal fullbody aiming/look at solver that modifies any character to aim towards a target.
  • Three animation Blueprints are provided : "Dragon Spine Solver","Dragon Foot Solver" and "Dragon Aim Look Solver"


Code Modules:

  • DragonIKPlugin [Runtime]
  • DragonIKPluginEditor [UncookedOnly]


Number of Blueprints: 3 Animation Blueprints (Dragon_SpineSolver, Dragon_FootSolver, Dragon_AimSolver)

Number of C++ Classes: 3 Main classes (AnimGraphNode_DragonFeetSolver.cpp, AnimGraphNode_DragonSpineSolver.cpp and AnimGraphNode_DragonAimSolver.cpp) and one static support class [DragonIK_Library]

Network Replicated: Yes

Supported Development Platforms: PC ,Mac and Linux

Supported Target Build Platforms: PC,Mac,Linux,iOS and Android. Other platforms require testing.


Documentation:


******************** Github example project :