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CelEdge Cel Shading Outline Post Process download unreal engine 4 assets

Package includes 1 Post Process material with around 200 instructionsOutlines are robust and naturally vary in width, large distances are thicker and short are thinYour choice of outline color or you can base it off the scenes colorCel shading available in tw

Model code
48488
5.00 USD
ABOUT THIS MODEL

Description & specifications


Package includes 1 Post Process material with around 200 instructions

Outlines are robust and naturally vary in width, large distances are thicker and short are thin

Your choice of outline color or you can base it off the scenes color

Cel shading available in two forms, a two-tone with a gradient blend, and a band based also with a variable sharpness gradient blend

Fully commented nodes (short descriptions)

Includes sample scene and meshes


Setup:

Make sure you have a post process volume in the level with unbound or infinite extent checked

add the material as a post process asset

you may need to change from temporalAA Anti Aliasing as it creates flickering (FXAA recommended)

Adjust the variables as you see fit, be sure to back up a copy to reference default values

Technical Details

Features:

  • Outline
  • global thickness
  • edge tolerance
  • edge gradient
  • Cel Shading
  • Banding or Two-tone
  • gradient sharpness (pow nodes)
  • darkness
  • shadow adjustment (also see your lights settings)
  • responds to all/any lights
  • transparency isnt erased (see included glass example)
  • Comparison
  • Set Compare to 1 to see original side-by-side with end result

Number of Materials: 1

Do Materials derive from a Master Material with instances as variation: No

Number of Textures: N/A

Supported Development Platforms: PC, Xbox/PS/Switch(unverified), mobile (possible with adjustments)

Supported Target Build Platforms: PC

Documentation: in description and comments

Important/Additional Notes: