Ascent Combat Framework (ACF) C++ Action RPG Creator download unreal engine 4 assets
Ascent Combat Framework (ACF) is a multi-modules C++ Plugin for Unreal Engine 4 that provides an extendable and easy to use framework to build your Action RPG games in a very short amount of time. It features everything you need to design and create a state-o
- Model code
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Description & specifications
Ascent Combat Framework (ACF) is a multi-modules C++ Plugin for Unreal Engine 4 that provides an extendable and easy to use framework to build your Action RPG games in a very short amount of time. It features everything you need to design and create a state-of-the-art fluid Ranged and/or Melee Combat System and supports networking.
Why is different?
Its modular and generic architecture will let you create your very own gameplay avoiding that "garbage asset flipper" feel that most of the indie game have when made with pre-made assets. ACF gives the ability to the developer to shape his vision and build a polished and unique game experience as the one you can see in the trailer.
Video Trailer
UPDATE 1
Update 1.3 LIVE!
Everything is exposed to blueprint to be expandable without coding, so youll have all the power of a professional C++ Gameplay while being incredibly easy to use!
Documentation
Sample Builds
Integrations
Technical Details
Sample Project
Discord
Features:
- Generic Character Controller
- Generic Actions System
- Curve Driven Animation System
- Items, Inventory, Crafting System & Modular Characters Support
- AI Framework & Companions
- AI Groups
- Statistics and RPG Framework (ARS)*: create your own stats & attributes
- Optimized CollisionsManager (ACM)*
- Customizable Multi Point Targeting System (ATS)*
- Camera Manager (CCM)
- Combined Animation System and Executions* (CAS)
- Mount System
- Ability System
- NEW! Spells & Magic System
- NEW! Music Manager
Code Modules:
- Ascent Combat Framework [Runtime]
- Camera Manager [Runtime]
- Targeting System [Runtime]
- Advanced RPG System [Runtime]
- Collisions Manager [Runtime]
- Ability System [Runtime]
- Combined Animation System [Runtime]
- Crafting System [Runtime]
- Executions System [Runtime]
- LevelStreamer [Runtime]
- MountSystem [Runtime]
Number of Blueprints: 101
Number of C++ Classes: 128
Network Replicated: Yes
Supported Development Platforms: PC, Xbox One, PS4
Supported Target Build Platforms: PC, Xbox One, PS4
Support: